(Yeah, yeah, I know the HOGD/A&O has moved it all to Outer Order.you are aware that I am not a member of the HOGD/A&O, and I am still against the curriclum change?) Heck with throwing people in the deep end of the pool, we need a shallow end of the pool to begin people off in. Another thing I have attempted to do is to create a single (double sided) page set of rules for the game. One is the ugly subelemental chess piece set I made. Now I have kicked around developing a couple of items for the game. Nor does it help that most people no longer play ordinary exoteric chess. Of course, it does not help that one has to spend hours analysising the game afterwards. And they are scattered all over-we would have to play by email (something that one of my cats would just love-he likes to wander off with the chess pieces). Nevertheless, despite the importance of the game for these functions, I know maybe a half dozen people who have studied the game. This technique has been used by at least one of his students, but to what extent I am not sure of.įor divination purposes, Enochian Chess (I have been told) is the best system to use for figuring out how governments, businesses, sport teams are going to behave in the future. The game is occasionally mentioned by Pat Zalewski as a tool to study the polarity interaction of the Outer Order officers. As far as I can determine, the exact level the papers for the game was issued originally was at PAM (Practicus Adeptus Minor) later it was dropped down to ZAM (Zelator Adeptus Minor) when the higher Adept Minor subgrades were removed from the system by Mathers. We are also expected to be a full-fledged Adept when we are exposed to it. Of course, that book is out of print my copy was brought used at a public library sale (the fact that it was being sold says that no one was ever checking the book out).
We do not see anyone develop the system until Chris Zalewski comes along. I know that the Mathers crowd is going to burn me for saying that, but I feel that is the truth. I am also proof that it makes a person not want to swim or go near any large bodies of water ever again.)įirst, we get exposed to a system that was never developed. (For the record, you can actually be taught to swim this way. The way we have Enochian Chess today and we first get exposed to it is much like being taught to swim by being thrown in the deep end of the pool. I think that a large part of the problem lays with how Enochian Chess is taught, or rather not taught. I have tried to get people interested in the game.needless to say I have failed to spark any interest in the game. I have heard both good and bad things about the Enochian Chess program that he sold. I do not know anyone who ever graduated from his course. It is just too bad that all the conversations he started ended up with him trying to sell you books and a membership in his course. He was quite impressed with the system he thought it could replace the entire Golden Dawn/A&O system. I know Enochian Chess Steve tried to get more people to play the game.
A lot of students thought that they would be playing Enochian Chess after making Zelator.funny, no one actually sees them around. Why do we not see more Golden Dawn students playing the game?Ī bunch of people asked it after the HOGD/A&O declared all the published material to be Outer Order. At the time, I did not have the time to write down my own opinions about the issue.I forget who I was annoying that week, but I do remember that I kept getting sidetracked. In the entry, he asked the question about why we do not see more people playing (and perhaps developing) the game. of the HOGD/A&O posted a blog entry on Enochian Chess. So that would be a compelling argument for studying yose, since it's basically half the moves.Last month, Frater A.I.T. They also mention that the endgame moves are the last 100-120. ġ: I think this is mentioned in the Get Strong at Endgame book. In chess, "experts" say there are are on average 3 plausible moves, and an average of 50 moves per game for good humans and 80 for good AIs, so we get the 3 80. According to a Nihon Kiin statistic 1 from the late 1990s, the game of Go has, on average, 220 moves and "experts" say there are on average 5 plausible moves, so that's where 5 220 comes from. I for one have a really hard time with the the fact that chess has moving pieces - I haven't ever really studied chess much so I don't know if I would overcome that difficulty in the end.Īnyway, the numbers above come from a mathematician's analysis I saw once somewhere. There is a lot of nuance to calculating the complexity of a game even though Go seems to be absolutely more complex than chess in general. Yes, it was a bit pedantic, but it's also something I see people time and again overblow or get wrong.